The project has to do with creating a Virtual Reality experience for employees and customers of Swedbank. The objective of the developed game is to collect as many Swedbank Oak Tree leaves as possible and achieve a high score within a time limit of 2 minutes. High scores are recorded and shared online.
Involved personnel: Ahmet Köse (Project Lead), Merli Lall, Mihkel Abel, Aleks Lapin.
Main menu of the application
M. Lall, Creation of a Virtual Reality Game using Unreal Engine 4. Tallinn University of Technology, 2019.