Swedbank VR Experience


The project has to do with creating a Virtual Reality experience for employees and customers of Swedbank. The objective of the developed game is to collect as many Swedbank Oak Tree leaves as possible and achieve a high score within a time limit of 2 minutes. High scores are recorded and shared online.

Customer: Swedbank

Status: Completed

Involved personnel: Ahmet Köse (Project Lead), Merli Lall, Mihkel Abel, Aleks Lapin.


Main menu of the application

Related Videos

Related Theses

M. Lall, Creation of a Virtual Reality Game using Unreal Engine 4. Tallinn University of Technology, 2019.